C10 Explosive Ahoy

  • User Rating:
  • 7.3
  • File Category:
  • Modified Single Player Maps
  • Author:
  • Master FL

  • Date:
  • 03/28/2010

  • File Size:
  • 78.9M


a modified single player map.

File Notes

More Info:
The weapons are all modded in order to be more explosive. The only weapons that don't explode are the plasma pistol and the plasma rifle.

Magnum switched to Rocket Launcher(Magnum switched to Plasma Rifle, Plasma Rifle switched to rocket launcher), which fires extremly powerfull rockets. Just listen to the SFX to see it! Rockets will fall down when shooting. A single round per clips and uses pistol's bullets.

The Assault rifle is an anti-gravity grenade launcher. I doesn't really reload but once you shoot a grenade through the air, it will slowly fall down to the ground(but enough fast so you wont wait 2 hours until it hit the ground). 1 rounds per clips, 20 max!

Frags are a quarter of the rockets from the rocket launcher: same explosive radius, same sound(somewhat softer), but a quarter of the damage. Explode on impact.

Plasma Grenades alwais explode once they hit a surface, no matter what. But a single plasma grenade can explode more than once. About 2 or 3 times.

Shotguns are the typical grenade launcher we know: launch in a arc-like and explode on impact. Same damage as the assault rifle. 1 rounds by clips, 18 rounds max.

Needler, or I should say Sticky Gun from Turok 360! It fires stranges needles that doesn't exploade unless there's at least 7 needles through the enemie's body. Explosion is the same as the Assault rifle. 5 rounds in the clip, 20 max.

Plasma Rifle: Similar to a sentinel's beam, but it's more powerfull(twice more) but it's less accuracy. Unlimited Ammo, Gun Turret HUD interface.

The Plasma Pistol's sound is not perfectly functioning. You hear half of the firing sound, but still shoot fast. It shots the same projectiles as the gunturret, and shoot the same way the original plasma rifle shots.

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