Headquarters beta v2
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File Category:
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Halo CE Maps
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Author:
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Mr Gruntsworthy
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Date:
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03/27/2008
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File Size:
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8.2M
Description:
A series of interconnected hallways, ramps, and rooms. A medium sized map, good for eight to twelve players.
File Notes
Description:
A series of interconnected hallways, ramps, and rooms mean that death could be around the next corner. A medium sized map, good for eight to twelve players. It’s asymmetry lends it to fun FFA and Team Slayer matches, as well as being as balanced as possible for objective games. A remake of the popular deathmatch level ‘Bunker’ from Conker’s Bad Fur Day.
Backstory:
Hidden in the forest near Master Chief’s landing site, this history-rich, heavily armed and armored base was turned into a headquarters for local Marines after the Covenant invaded Voi. Even the shockwave released from the ancient forerunner structure nearby wasn’t enough to unearth the tough structure. Now, as humanity starts to rebuild, it stands as the first joint Human-Sangheili military installation in history.
Extra Weapons:
BR55-Z: A 4-round per shot variant of the popular BR55 series of rifles. 4 round bursts combined with a fast firing rate means it chews through ammo very fast.
M6E Magnum: A slightly stripped down variant of the M6D. Due to the decrease in weight, firing speed has been sacrificed for overall accuracy, while still keeping the punch of its scoped cousin.
MA5V Combat Rifle: A slower firing, more accurate rifle, designed with ruggedness and durability in mind. Good for all-around combat, it doesn’t excel at anything, but is even slightly effective against vehicles.
M7 SMG: The famed M7 submachine gun of Halo lore. Good up close, crappy at mid to long range.
Notes: I know my texturing sucks, but this is only the fourth map I’ve ever made, and my first attempt at a moderately decent and playable one. As this is a beta version of the map, there are undoubtedly things I’ve yet to fix. Things such as two faces with missing textures, weapon balances, etc.