H2 teleporter tags

  • User Rating:
  • 9.0
  • File Category:
  • Halo CE Scenery Tags
  • Author:
  • Lightning

  • Date:
  • 07/24/2006

  • File Size:
  • 3.3M

Description:

File Notes

Halo 2 teleporters! Tags! Released!

Well, after many requests about the tags, figured it was time to release these.

Originally worked on my Nitrousoxide, I've totally redone the Halo 2 teleporter bitmaps and shaders, and have made my own variations on them. As you can see... they turned out quite nicely. Also.. these work on low-end graphics cards, with very little impact on FPS! They appear almost exactly the same as on high-end cards, although one map was removed from the shader (the "dust" effect).

But wait! How do you use these tags? There's a certain trick;

First, extract this archive DIRECTLY into your Halo Custom Edition folder, make sure to overwrite any existing tags. They will automatically be placed in the proper locations.

The scenery tags you will be using are located in "tags\scenery\h2teleporter".

When placing these in Sapien, you must place TWO scenery objects in the exact same location; make one of them the "base" of your choice, and the other the "h2_teleporter_exit" of your choice. The bases and teleporters are named as such;

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