Aloneisland

  • User Rating:
  • 8.4
  • File Category:
  • Maps for Machinima
  • Author:
  • PsiMatrix

  • Date:
  • 05/20/2006

  • File Size:
  • 21.4M

Description:

Based on the original Death Island modified for the purposes of the machinimas ALONE and Major Tom Diaries.

File Notes

Additions include:
The Boomstick - make sure you are clear of your target and pull the trigger. Gimme some sugar baby!
Spawn gun - infinite ammo but no projectile. By request.
Railgun - it's nice, I like it
A sword - not for fighting but it still works, just (okay it melees)

Bipeds in Red Base - for machinima purposes but there's only ten so I didn't think it mattered much having them ready.
Armory - Blue base now has many human weapons (and a sword) lining the walls.
Barracades - To indicate the involvement of the third faction there are barracades in front of each base as well as some blocking on eof the Blue Base entrances
These three modifications make gameplay horribly unbalanced unless you like a challenge being on the red team

Several vehicles have been added by request, others by design:
- Heretic Banshee
- Wasp
- Mongoose (ATV)
- Civighost
- Civihog
- NPelican

Vehicle names for the object_create_anew command
wasp - Wasp spawns on top of Red Base
mule - ATV spawns on top of Blue Base (I know it's called Mongoose really but it's Kirby's nickname for the ATV)
becky - Driverless rockethog spawns in front of Red Base
civi - Civihog that spawns in front of Blue Base
checker - Red Base covie turret, marker for infinite vehicles
hera - Heretic Banshee that spawns next to the blue base Banshee
herb - Heretic Banshee that spawns next to the red base Banshee
bob - Blue Base Civighost spawns on the cross-hair
ben - Red Base Civighost spawns on the cross-hair
terrance - Red base tank spawns outside on the beach
phillip - Blue base tank spawns outside on the beach
scott - Rockethog that spawns outside the Blue Base right entrance down on the beach
saddam - Rockethog that spawns outside the Blue Base left entrance down on the beach
wendy - Warthog that spawns outside the Blue Base right entrance down on the beach
bebe - Warthog that spawns outside the Blue Base left entrance down on the beach
sonny - blue base Banshee
cher - red base Banshee
bluepelican - spawns the NPelican on the beach in front of Blue Base
redpelican - spawns the NPelican on the beach in front of Red Base

There is also two special Warthog spawns which fans of FTC might find amusing (and different from Alonewinder for obvious reasons)

There is also an infinite vehicles script in use. I hate the covie turret so I made one of them trigger the extra vehicles.
!!!IF YOU DON'T WANT THE EXTRA VEHCILES MAKE SURE TO CREATE A GAMETYPE WITH NO TURRETS!!!
For those that do:
1 turret spawns mule, becky, civi, wasp, bob, ben, hera and herb
2 turrets don't make a difference this time

KNOWN BUGS
Sword won't swing for the elites. Missing animation string.
Passing by the Sentinels sometimes causes ghost flashes of the TAB TO SWITCH message to appear.

FIXES
CTF and Oddball matches no longer have the problem of not being able to be used. The four weapons start only occurs with matches other than CTF and Oddball.

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